From 3811ad23cf0f08da7cff4966c0cc9699830354f4 Mon Sep 17 00:00:00 2001
From: pingu
Date: Tue, 21 Jul 2026 00:31:35 +0200
Subject: [PATCH] Update main page and titles
---
content/_index.md | 13 ++++----
content/post/blahaj.org | 2 +-
content/post/initial-post.org | 2 +-
content/post/lightmode.org | 2 +-
content/post/name.org | 2 +-
content/post/nixos.org | 2 +-
content/post/steven_moffat.org | 2 +-
content/post/totk.org | 2 +-
content/post/writing.org | 2 +-
public/categories/blåhaj/index.html | 2 +-
public/categories/blåhaj/index.xml | 2 +-
public/categories/computer/index.html | 2 +-
public/categories/computer/index.xml | 2 +-
public/categories/games/index.html | 2 +-
public/categories/games/index.xml | 2 +-
public/categories/servers/index.html | 2 +-
public/categories/servers/index.xml | 2 +-
public/categories/theme/index.html | 2 +-
public/categories/theme/index.xml | 2 +-
public/categories/trans/index.html | 2 +-
public/categories/trans/index.xml | 2 +-
public/categories/writing/index.html | 2 +-
public/categories/writing/index.xml | 2 +-
public/index.html | 25 ++++++++--------
public/index.xml | 16 +++++-----
.../2023/03/04/i-am-bad-at-reading/index.html | 4 +--
.../post/2023/03/25/i-got-a-blåhaj/index.html | 4 +--
public/post/2023/04/08/writing/index.html | 4 +--
.../2023/04/18/legal-name-changed/index.html | 4 +--
.../index.html | 4 +--
.../me-on-switching-to-lightmode/index.html | 4 +--
.../index.html | 4 +--
.../index.html | 4 +--
public/post/index.html | 16 +++++-----
public/post/index.xml | 16 +++++-----
public/sitemap.xml | 30 +++++++++----------
public/tags/blåhaj/index.html | 2 +-
public/tags/blåhaj/index.xml | 2 +-
public/tags/botw/index.html | 2 +-
public/tags/botw/index.xml | 2 +-
public/tags/computer/index.html | 4 +--
public/tags/computer/index.xml | 4 +--
public/tags/documentation/index.html | 2 +-
public/tags/documentation/index.xml | 2 +-
public/tags/games/index.html | 2 +-
public/tags/games/index.xml | 2 +-
public/tags/light/index.html | 2 +-
public/tags/light/index.xml | 2 +-
public/tags/mental_health/index.html | 2 +-
public/tags/mental_health/index.xml | 2 +-
public/tags/nintendo/index.html | 2 +-
public/tags/nintendo/index.xml | 2 +-
public/tags/nixos/index.html | 2 +-
public/tags/nixos/index.xml | 2 +-
public/tags/operating_system/index.html | 2 +-
public/tags/operating_system/index.xml | 2 +-
public/tags/servers/index.html | 2 +-
public/tags/servers/index.xml | 2 +-
public/tags/switch/index.html | 2 +-
public/tags/switch/index.xml | 2 +-
public/tags/totk/index.html | 2 +-
public/tags/totk/index.xml | 2 +-
public/tags/trans/index.html | 2 +-
public/tags/trans/index.xml | 2 +-
public/tags/writing/index.html | 2 +-
public/tags/writing/index.xml | 2 +-
public/tags/zelda/index.html | 2 +-
public/tags/zelda/index.xml | 2 +-
68 files changed, 132 insertions(+), 128 deletions(-)
diff --git a/content/_index.md b/content/_index.md
index a42f80d..e6bc7c6 100644
--- a/content/_index.md
+++ b/content/_index.md
@@ -1,6 +1,6 @@
---
title: Home
-description: "Nor Führ, or Pingu or any other penguin related name's, blog about anything and everything."
+description: Nor Führ, or Pingu or any other penguin related name's, blog about anything and everything.
---
## Welcome to this little corner of the web. :purple_heart:
@@ -16,10 +16,13 @@ Hi (^0^)ノ
I am Nor, or Pingu as some people call me.
I think I finally have a good way to update this site so maybe I will make posts every now and then.
-My pronouns are either **They/Them** or **She/Her** and I am a fan of the Swedish pronoun **Hen** (fight me).
-I attend university at Chalmers in Gothenburg Sweden where I mostly do random stuff that I find interesting.
-That includes playing social games, such as tabletop but social deduction is where my heart lies.
-I am right now a part of the committee known as [JämställD](https://wiki.dtek.se/wiki/J%C3%A4mst%C3%A4llD), but have been in other committees such as [dHack](https://wiki.dtek.se/wiki/DHack), [DNS](https://wiki.dtek.se/wiki/DNS), and [DLude](https://wiki.dtek.se/wiki/DLude) previously.
+My pronouns are either **She/Her** or **They/Them** and I am a fan of the Swedish pronoun **Hen**.
+
+For my bachelor and masters degree (Civilingenjör) I attended Chalmers University of Technology in Gothenburg, Sweden, Studying Computer Science.
+I am now a PhD Student at Uppsala University focusing on programming languages.
+
+In my spare time I play board games with a focus on social deduction, and have spent a lot of time with committees at Chalmers, including [JämställD (Equality)](https://wiki.dtek.se/wiki/J%C3%A4mst%C3%A4llD), [dHack (Server infrastructure)](https://wiki.dtek.se/wiki/DHack), [DNS (Study board)](https://wiki.dtek.se/wiki/DNS), and [DLude (Gaming)](https://wiki.dtek.se/wiki/DLude).
+Other interests include MMORPGs, cooking, and alternative music.
---
diff --git a/content/post/blahaj.org b/content/post/blahaj.org
index 62afb0f..a38e730 100644
--- a/content/post/blahaj.org
+++ b/content/post/blahaj.org
@@ -1,4 +1,4 @@
-#+title: "I got a Blåhaj"
+#+title: I got a Blåhaj
#+date: 2023-03-25T18:21:13+01:00
#+draft: false
#+categories[]: Blåhaj
diff --git a/content/post/initial-post.org b/content/post/initial-post.org
index 79fc4f0..c88a402 100644
--- a/content/post/initial-post.org
+++ b/content/post/initial-post.org
@@ -1,4 +1,4 @@
-#+title: "I am bad at reading"
+#+title: I am bad at reading
#+date: 2023-03-04T17:43:38+01:00
#+draft: false
#+categories[]: Servers
diff --git a/content/post/lightmode.org b/content/post/lightmode.org
index 64690a1..4d2ff70 100644
--- a/content/post/lightmode.org
+++ b/content/post/lightmode.org
@@ -1,4 +1,4 @@
-#+title: "Me on switching to lightmode"
+#+title: Me on switching to lightmode
#+date: 2023-10-24T15:18:55+02:00
#+draft: false
#+categories[]: Theme
diff --git a/content/post/name.org b/content/post/name.org
index e69a311..ec40d8f 100644
--- a/content/post/name.org
+++ b/content/post/name.org
@@ -1,4 +1,4 @@
-#+title: "Legal name changed"
+#+title: Legal name changed
#+date: 2023-04-18T19:49:41+02:00
#+draft: false
#+categories[]: Trans
diff --git a/content/post/nixos.org b/content/post/nixos.org
index 223e004..f279833 100644
--- a/content/post/nixos.org
+++ b/content/post/nixos.org
@@ -1,4 +1,4 @@
-#+title: "NixOS, or why I would love a new introduction"
+#+title: NixOS, or why I would love a new introduction
#+date: 2025-07-12T19:56:56+02:00
#+draft: false
#+categories[]: Computer
diff --git a/content/post/steven_moffat.org b/content/post/steven_moffat.org
index f5e8388..3e16725 100644
--- a/content/post/steven_moffat.org
+++ b/content/post/steven_moffat.org
@@ -1,4 +1,4 @@
-#+title: "Doctor Who and Steven Moffats fascinations"
+#+title: Doctor Who and Steven Moffats fascinations
#+date: 2023-12-22T19:08:09+01:00
#+draft: false
#+categories[]:Television
diff --git a/content/post/totk.org b/content/post/totk.org
index 250bcd3..87629f9 100644
--- a/content/post/totk.org
+++ b/content/post/totk.org
@@ -1,4 +1,4 @@
-#+title: "My thoughts on Tears of the Kingdom"
+#+title: My thoughts on Tears of the Kingdom
#+date: 2023-09-01T16:39:47+02:00
#+draft: false
#+categories[]: Games
diff --git a/content/post/writing.org b/content/post/writing.org
index 874f3fa..16e9f0b 100644
--- a/content/post/writing.org
+++ b/content/post/writing.org
@@ -1,4 +1,4 @@
-#+title: "Writing"
+#+title: Writing
#+date: 2023-04-08T14:27:28+02:00
#+draft: false
#+categories[]: Writing
diff --git a/public/categories/blåhaj/index.html b/public/categories/blåhaj/index.html
index 8bcd557..aeae331 100644
--- a/public/categories/blåhaj/index.html
+++ b/public/categories/blåhaj/index.html
@@ -65,7 +65,7 @@
diff --git a/public/categories/computer/index.xml b/public/categories/computer/index.xml
index 01bd406..670aeac 100644
--- a/public/categories/computer/index.xml
+++ b/public/categories/computer/index.xml
@@ -9,7 +9,7 @@
Sat, 12 Jul 2025 19:56:56 +0200
- "NixOS, or why I would love a new introduction"
+ NixOS, or why I would love a new introduction
https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
Sat, 12 Jul 2025 19:56:56 +0200https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
diff --git a/public/categories/games/index.html b/public/categories/games/index.html
index 6116a95..8519b02 100644
--- a/public/categories/games/index.html
+++ b/public/categories/games/index.html
@@ -65,7 +65,7 @@
diff --git a/public/categories/servers/index.xml b/public/categories/servers/index.xml
index 5958bc4..8cf4ee4 100644
--- a/public/categories/servers/index.xml
+++ b/public/categories/servers/index.xml
@@ -9,7 +9,7 @@
Sat, 04 Mar 2023 17:43:38 +0100
- "I am bad at reading"
+ I am bad at reading
https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
Sat, 04 Mar 2023 17:43:38 +0100https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
diff --git a/public/categories/theme/index.html b/public/categories/theme/index.html
index 5b25490..ef7943d 100644
--- a/public/categories/theme/index.html
+++ b/public/categories/theme/index.html
@@ -65,7 +65,7 @@
I am Nor, or Pingu as some people call me.
I think I finally have a good way to update this site so maybe I will make posts every now and then.
-
My pronouns are either They/Them or She/Her and I am a fan of the Swedish pronoun Hen (fight me).
-I attend university at Chalmers in Gothenburg Sweden where I mostly do random stuff that I find interesting.
-That includes playing social games, such as tabletop but social deduction is where my heart lies.
-I am right now a part of the committee known as JämställD, but have been in other committees such as dHack, DNS, and DLude previously.
+
My pronouns are either She/Her or They/Them and I am a fan of the Swedish pronoun Hen.
+
For my bachelor and masters degree (Civilingenjör) I attended Chalmers University of Technology in Gothenburg, Sweden, Studying Computer Science.
+I am now a PhD Student at Uppsala University focusing on programming languages.
diff --git a/public/index.xml b/public/index.xml
index b768e65..30a98c4 100644
--- a/public/index.xml
+++ b/public/index.xml
@@ -9,56 +9,56 @@
Sat, 12 Jul 2025 19:56:56 +0200
- "NixOS, or why I would love a new introduction"
+ NixOS, or why I would love a new introduction
https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
Sat, 12 Jul 2025 19:56:56 +0200https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
<p>
I have been using NixOS for the last 2 years now.
I got introduced to it by friends, who had changed their entire workflow to accommodate it.
I was a bit skeptical at the beginning, tried installing the package manager to my arch install at the time, but didn't fully understand how I was supposed to use it in conjunction with how I was my computer at the time.
However, in the summer of 2023, I decided to take the plunge, and go the full way, with a new install.
Having run this type of setup for two years now, I have to admit it.
NixOS makes certain aspects of using my computer easier.</p>
<p>
As of recent, I have had to change the laptop that I was using.
With Nix as the base, I was able to make it usable, in way faster time than I think I would have been able with an Arch installation.
There are some aspects that make it harder though, since that laptop needed to make sure it worked as intended, such as disabling TLP and patching the kernel.
It also allowed me to resume my work on my current master thesis, since I could just pull the git repo and use nix develop to get all the dependencies for that work in specifics.</p>
<div id="outline-container-headline-1" class="outline-2">
<h2 id="headline-1">
Configuration
</h2>
<div id="outline-text-headline-1" class="outline-text-2">
<p>A friend of mine recently decided to try and do the switch themselves.
He has been an avid Arch fan boy for the last 2 years, since he got mad at Fedora for bricking his install (I genuinely do not understand how that happened).
He has been a bit particular however, refusing to configure software to ensure that he is able to use them anywhere, and to not have to learn esoteric languages for just one program.
I find this very sensible, while I approach it completely differently.
I want software customized to me, for me to act as best as I can within it.</p>
<p>
Anyway, this has lead to some confusion about Nix, and why things are as they are.
For example, how is Git, as defined in Home-Manager, able to configure it as it does?
And that is an implementation detail, but it is quite important for a user of Nix.
Why does Nix gatekeep the most foundational aspect of using Nix according to most users behind an Experimental-feature wall?
Now, I don't have the answers for these, since I am not yet a contributor to Nix, or well versed in the ecosystem, if I am being honest.</p>
</div>
</div>
<div id="outline-container-headline-2" class="outline-2">
<h2 id="headline-2">
A better introduction
</h2>
<div id="outline-text-headline-2" class="outline-text-2">
<p>A comment was made about the <a href="https://nixos.org/manual/nixos/stable/">installation guide</a>, about how it is not adequate, and I wouldn't know, I didn't read it when I got NixOS.
Like most of Nix documentation, it is a bit overwhelming and hard to navigate.
I like <a href="https://wiki.archlinux.org/title/Installation_guide">Arch's install guide</a>, since it is easier to search, and it segments the parts into different pages.
So, if I were to change anything, I would split this up, making sure that they are condensed into small, concrete parts.
An approach of this that I like is <a href="https://github.com/rust-lang/mdBook">mdbook</a>. One could therefore keep the more general structure of the guide, but each subsection is it's own page.</p>
<p>
Another aspect that would change is that an introduction should try to convey one way.
NixOS tries to introduce flakes in the <a href="https://nixos.org/manual/nixos/stable/#sec-installation-manual-installing">Installing section</a>, but never explaining what it is, or linking further.
Either you introduce a concept, link to more info, or you do not mention it.</p>
<p>
There are also several ways of managing the system that are not a good way of handling NixOS specifically.
Why is the <a href="https://nixos.org/manual/nixos/stable/#sec-ad-hoc-packages">Ad-hoc</a> way of using Nix even introduced, when it goes against the ideals of having a reproducible system?
Why introduce manual user management?
Further, it talks about a lot of different programs that a user may want to install.
This does however not teach the user to actually figure out where to find options.
Why isn't <a href="https://search.nixos.org">search.nixos.org</a> introduced?</p>
<p>
An optimal guide would introduce how to create a system, using the most commonly accepted methods, such as flakes.
You can introduce flakes as adding the ability to create a lock file like <code class="verbatim">package-lock.json</code> from npm.
This would then go into creating a functional system, and then a show case of how you can modify it and common fixes for NVIDIA, or similar.
I am a bit tempted to try and make this, but I also wanna do some own development on packages.</p>
</div>
</div>
- "Doctor Who and Steven Moffats fascinations"
+ Doctor Who and Steven Moffats fascinations
https://acorneroftheweb.com/post/2023/12/22/doctor-who-and-steven-moffats-fascinations/
Fri, 22 Dec 2023 19:08:09 +0100https://acorneroftheweb.com/post/2023/12/22/doctor-who-and-steven-moffats-fascinations/
<p>
Recently I have started re-watching new who.
It has been a while since I watched any of the episodes (Except for Blink which I every now and then watch as a standalone).
The latest episodes chronologically I have watched were during Capaldi's era.
I got a bit excited about the new doctor, and the fact that Davis is returning to the show (Also seeing something about a trans character helped).
Just the other day, I finished the conclusion to Tennant's run.</p>
<p>
It has been a fun re-watch so far.
Some of the specials for Tennant were ones that I had missed watching it years ago.
The effects can sometimes take you a bit out of it but then there are episodes such as Blink that really captures what the series is about for me.</p>
<div id="outline-container-headline-1" class="outline-2">
<h2 id="headline-1">
Vision
</h2>
<div id="outline-text-headline-1" class="outline-text-2">
<p>But coming in, having watched the three first episodes of Smith's run is that Moffat is fascinated with what cannot be seen.
The first episode of the eleventh doctor is about a convict that cannot be directly seen in most cases.
And while the Silence hasn't been introduced yet in my re-watch, they cannot be remembered after being seen.
Looking back, the Vashta Nerada is a race that by itself cannot be witnessed, but only by the lack of light.
The weeping angels is the inverse of this, they can be observed but at that point, they aren't existing in the same way.</p>
<div id="outline-container-headline-2" class="outline-3">
<h3 id="headline-2">
The focus
</h3>
<div id="outline-text-headline-2" class="outline-text-3">
<p>One of Doctor Who's focuses has always been the monsters.
Moffat focuses on these monsters via the lens of vision
But the viewing experience of Doctor Who feels a bit off due to the way these monsters work in a meta way.
You have to have some kind of resistance in the episodes and this comes from the enemies which needs to provide something each time.
You therefore have to either create new monsters, or reuse the ones that are already a part of the canon.
If you create a new monster, they will need to have difference that brings something unique to it.
If you reuse the older ones, they will feel overused or not new enough.</p>
</div>
</div>
<div id="outline-container-headline-3" class="outline-3">
<h3 id="headline-3">
Time lines that don't happen
</h3>
<div id="outline-text-headline-3" class="outline-text-3">
<p>I am continuing to write this a few days later when I am now almost done with the first season of the eleventh.
The thing that I am thinking of is that Moffat also likes to introduce plots where something doesn't end up existing or is locked away.
This vision, of something that doesn't exist, is a mainstay in his writing.
He seems to like making his stories convoluted, not necessarily from a viewer perspective, but from a timeline one.
Comparing something such as the episode Vincent and the Doctor to The Doctor's daughter it is clear to see the difference.</p>
<div id="outline-container-headline-4" class="outline-4">
<h4 id="headline-4">
The Doctor's daughter
</h4>
<div id="outline-text-headline-4" class="outline-text-4">
<p>This episode is about a future planet where humans, along with another species are trying to make it habitable but leadership broke down and initiated a war.
This is however not clear from the beginning so you go through the episode, getting more hints about what has been going on such as characters referring to generation instead of years.</p>
</div>
</div>
<div id="outline-container-headline-5" class="outline-4">
<h4 id="headline-5">
Vincent and the Doctor
</h4>
<div id="outline-text-headline-5" class="outline-text-4">
<p>This focuses on the Van Gogh and has a monster which cannot be seen by people, yet Van Gogh can for some reason.
There are no hints, but on the surface it feels clever based on what the public conscience of Van Gogh is.
A note here is that Moffat is not the main writer of this episode but still the producer of the episode.</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div id="outline-container-headline-6" class="outline-2">
<h2 id="headline-6">
Conclusion?
</h2>
<div id="outline-text-headline-6" class="outline-text-2">
<p>What does this just rambling conclude to?
To be quite honest, I don't fully know.
Steven Moffat seems to write stories that on the surface are clever or hard to understand, but are in reality based on a few core concepts.
Yup, I think that is it.
I understand the intention, that the story should be fleshed out, but without actually giving it depth it feels off.
A focus on the characters would be more interesting.
Comparing something like The Beast Below to The Empty Child, you can see how Christopher Eccleston's Doctor shows his feelings in the acting, while Matt Smith's Doctor is only said to be lonely and kind by his companion.</p>
<div id="outline-container-headline-7" class="outline-5">
<h5 id="headline-7">
Unrelated side ♫
</h5>
<div id="outline-text-headline-7" class="outline-text-5">
<p>I have gotten to the flesh episode and there is a oart if it that could be interpreted as relating to gender identity.
At one point, one of the "flesh" named Jennifer, gets surprised that Rory used her name when talking about her.
Then she goes into full appreciation mode and is so happy that Rory referred to her correctly.
It is kinda cute.</p>
</div>
</div>
</div>
</div>
- "Me on switching to lightmode"
+ Me on switching to lightmode
https://acorneroftheweb.com/post/2023/10/24/me-on-switching-to-lightmode/
Tue, 24 Oct 2023 15:18:55 +0200https://acorneroftheweb.com/post/2023/10/24/me-on-switching-to-lightmode/<p>
Hey,
I did a stoop and switch to lightmode a few days ago.
SO far, it feels comfy in someways.
I chose <a href="https://github.com/catppuccin/catppuccin">catppuccin latte</a> as the theme.
But what I don't fully get is how application such as discord are so very bad in lightmode.
Like, I am using a theme, <a href="https://github.com/catppuccin/discord">catppuccin discord</a>, to ensure that it looks like the rest of my laptop but it looks very off when it comes to notifications.
Seeing that a discord has a new message, is almost hidden.
This is also true for default theme, so it left me wondering if people think about light themes?
I sure haven't, since I primarily have used darkmode everywhere I can for the last years.
Spotify has not implemented this addition for ~10 years now, as seen in <a href="https://community.spotify.com/t5/Live-Ideas/All-Platforms-Light-Mode-option/idi-p/730341">this request</a>.
It has 6k votes and is one of the ones with the most votes on the entire website.</p>
<p>
Anyway, I think the main thing that has really allowed me to do the switch is having a bluelight filter.
I have been using one on my desktop for ages, barely thinking about it.
My laptop has, however not had one due to mainly using it at day time and indoors.
So now, I can go out and use it and not be surprised when having sunlight at the screen while using it.</p>
<p>
All this was done to procrastinate instead of studying for my exams in 2 respective 4 days, lel ;P.</p>
- "My thoughts on Tears of the Kingdom"
+ My thoughts on Tears of the Kingdom
https://acorneroftheweb.com/post/2023/09/01/my-thoughts-on-tears-of-the-kingdom/
Fri, 01 Sep 2023 16:39:47 +0200https://acorneroftheweb.com/post/2023/09/01/my-thoughts-on-tears-of-the-kingdom/
<p>
Hello again, been a while hasn't it?
You know, existing can sometimes be just enough.
During the summer, I started a playthrough of the new Zelda game and it leaves me with opinions.
I thought I would write about it to explain my opinions on the game and fully understand what I even think.
So let's get into it, shall we?</p>
<div id="outline-container-headline-1" class="outline-2">
<h2 id="headline-1">
Me and other Zelda games
</h2>
<div id="outline-text-headline-1" class="outline-text-2">
<p>When I was a kid, I was introduced to Zelda by my uncles, playing Wind Waker, Link's awakening and later Twilight Princess.
It got me hooked on the games, the exploring was a great and going through dungeons.
I would go on to play most of the main line Zeldas and they offer different experiences but all offered something that I enjoyed.
The scope of Ocarina of time, the creepy nature of Majora's Mask, the plot of Skyward sword, it was all so much fun.</p>
<div id="outline-container-headline-2" class="outline-3">
<h3 id="headline-2">
Then Breath of the Wild came out
</h3>
<div id="outline-text-headline-2" class="outline-text-3">
<p>I experienced it later than most people, other than the one time I got to try to speedrun it at a friends house.
The scale of it, and the fact that it had so many points of interest available to one just walking through the world.
I enjoyed it a lot.</p>
<div id="outline-container-headline-3" class="outline-4">
<h4 id="headline-3">
The tools available
</h4>
<div id="outline-text-headline-3" class="outline-text-4">
<p>There were complaints about the weapons breaking but I felt, with the addition of the bombs and other tools, was a puzzle to solve.
You could always traverse the world without using one of the powers.
Sure, they could make it easier, as seen in speedrunning with bomb jumps or stasis hits.
When approached with a mountain range one could climb it, sometimes with more difficulty than others.
Take the waterfalls of the Zora domain,
one could use the ice blocks on the side of the waterfalls to climb,
but you could also use the Zora armour or take a different route by climbing.</p>
</div>
</div>
<div id="outline-container-headline-4" class="outline-4">
<h4 id="headline-4">
The dungeons and repetition
</h4>
<div id="outline-text-headline-4" class="outline-text-4">
<p>The dungeons in the game were hype approaching them.
They were big, causing issues for the inhabitants of the world.
But when actually doing the dungeon, it was a an exploration to get to some switches to then defeat an unrelated boss that felt that it didn't have a build up.
It felt like a let down.
When actually facing Ganon though, it did hold up since they had set him up with a castle to either sneak or battle your way through.</p>
</div>
</div>
<div id="outline-container-headline-5" class="outline-4">
<h4 id="headline-5">
The story and it's presentation
</h4>
<div id="outline-text-headline-5" class="outline-text-4">
<p>The base contents of the story in BotW is well presented and you immediately understand what happens.
Zelda, Link and the other heroes were overpowered, so Link was sent to regenerate while Zelda held up the fortress.
You wake up in a different world, where it seems that Ganon more or less has won, and you have to return to save Hyrule.
But to get more information, you have to find points that you can see in pictures.
These pictures have the issue of being in specific locations that are easy to miss for an adventurer.</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div id="outline-container-headline-6" class="outline-2">
<h2 id="headline-6">
Here comes Tears of the Kingdom
</h2>
<div id="outline-text-headline-6" class="outline-text-2">
<p>So I got to borrow my friends old switch to play Tears of the Kingdom.
I bought the game myself, and a new pro controller to get to play it.
I started it and had mixed feelings quickly.
Hearing Fi from the sword did have me in tears when it broke though.</p>
<div id="outline-container-headline-7" class="outline-3">
<h3 id="headline-7">
The toolbox
</h3>
<div id="outline-text-headline-7" class="outline-text-3">
<p>What made feel bad was how things, like the powers were introduced and how some of them seemed necessary for progressing on the platform.
Coming from Breath of the Wild, this felt very strange.
You had to build boats with a ultrahand,
that when using pro controls (as I did since I dislike the clutter that it shows on the screen),
doesn't tell you how to deconstruct things if you mess up.
Ascend is built in the same way,
but instead of you constructing the solution (which there might be different ways, but all include ultrahand),
the world is designed to use ascend.</p>
<p>
The teleport system also affects how you traverse the world, since the world is almost 2/3 times the size.
There are specific points of interest that allow you to travel from the overworld to the sky or the underdark,
which means that you have to be able to get to them in an easier way.
The teleport makes this so much easier.
But this makes the simple walking around and finding something interesting feel like a waste.</p>
<p>
Fuse, fuse, fuse.
This ability makes me dislike the combat so much.
Instead of finding interesting weapons out in the world,
you have to fight enemies to then convert your weapons into something new.
You can't ensure that the weapons will work as it was intended,
since you will want to deal the most damage.
Then a sword can become more like an axe due to the nail you fused.
And the normal weapons,
that are simple to understand,
are almost unusable due to breakage being ramped up.
I ended up just using the bow,
since that will work as one would expect no matter what,
and adding bombs to specific arrows rather than gathering bomb arrows is a change that I approve of.</p>
</div>
</div>
<div id="outline-container-headline-8" class="outline-3">
<h3 id="headline-8">
The dungeons
</h3>
<div id="outline-text-headline-8" class="outline-text-3">
<p>The dungeons have a similar problem with the switches.
You arrive at a dungeon, and need to hit a button that depends on a switch of some form.
But the boss is actually setup.
It is them that is shown to affect the areas.
Queen Gibdo is making the storm, Colgera is making the snow storm, and Mucktorok is slinging out the sludge (I have yet to get to death mountain).
So the reward does feel related to what you are working for when helping these areas out.</p>
<p>
I am doing TotK a bit of a disservice here though, with how the switches are made.
They are more interesting,
since they aren't all based on moving an area with the use of the map,
but they are in large part the same concept.</p>
</div>
</div>
<div id="outline-container-headline-9" class="outline-3">
<h3 id="headline-9">
The story
</h3>
<div id="outline-text-headline-9" class="outline-text-3">
<p>In TotK, the story starts in a much clearer way, and introduces this old civilization.
Zelda has been transported through time.
It feels way more in depth compared to BotW.
It does however conflict a bit with other games in my mind,
in particular with Skyward Sword,
but that is something that doesn't really matter when it comes Zelda.
The way to get more information is by talking to the different factions, and finding the tears.
The tears are the same idea of the pictures from BotW,
but implemented way better,
since you can see theme way easier.
The issue that was raised to me by a friend,
was that the world doesn't react to you gaining more information about what has happened if you don't do it in the correct order.
If you finish the tears before dungeons,
it gets a bit messed up.
Also, if you decide to go to another region than Rito in the beginning, you won't get the foundations of the tears explained either.
So TotK fails a bit in their ability to explain the story due to them not wanting to limit how you navigate the world.</p>
</div>
</div>
</div>
</div>
<div id="outline-container-headline-10" class="outline-2">
<h2 id="headline-10">
What does this mean?
</h2>
<div id="outline-text-headline-10" class="outline-text-2">
<p>I think that some of the ideas that Tears of the Kingdom introduces creates an interesting game,
but it bases a lot of what was created in Breath of the Wild and suffers therefore.
A game that either focuses a lot on the story or the exploration is what I think I want from a game.
And I am not saying you can't have both, but it will need to make sure that either aspect doesn't infringe on the other.</p>
</div>
</div>
- "Legal name changed"
+ Legal name changed
https://acorneroftheweb.com/post/2023/04/18/legal-name-changed/
Tue, 18 Apr 2023 19:49:41 +0200https://acorneroftheweb.com/post/2023/04/18/legal-name-changed/<p>
I GOT MY LEGAL NAME CHANGED!!!
HYPE!!!!</p>
<p>
It is now Nor Pingu Führ, and it feels good.
The Pingu is the nickname I have used for multiple years now, and it is deeply related to me.
So it feels great to have as a middle name.</p>
- "Writing"
+ Writing
https://acorneroftheweb.com/post/2023/04/08/writing/
Sat, 08 Apr 2023 14:27:28 +0200https://acorneroftheweb.com/post/2023/04/08/writing/<p>
Writing can be hard sometimes.
So just now, I am meant to be working on writing an essay and a report.
The essay is more in the social sort of way, due to it being meant for analysis in a course on ethics and the report is for my bachelor thesis.
Both of them are quite different from how I like to write about thing.
When I start writing about things, it is more in the form of realizing my thoughts or progressing through a topic where I have some information, while gathering more.</p>
<p>
The essay is forcing me to take a stance and build up arguments from there so it is in the opposite order from what I am used to.
That is quite interesting to try and change my natural way of writing and what it leads to.
So far it feels way more one sided, due to me kinda already figured out my stance.</p>
<p>
The technical report means that I cant go on tangents which I like to do, when talking and writing.
Something that is related, that I want to explore, is something that I will write about.
There might be something that ends up being relevant or explain the context from where I am thinking.</p>
<p>
With this in mind, I think it makes sense that I have ended with a bit of writers block.
I could spend time, figuring out what I think before writing, but that seems inefficient.</p>
- "I got a Blåhaj"
+ I got a Blåhaj
https://acorneroftheweb.com/post/2023/03/25/i-got-a-bl%C3%A5haj/
Sat, 25 Mar 2023 18:21:13 +0100https://acorneroftheweb.com/post/2023/03/25/i-got-a-bl%C3%A5haj/<p>
I went out today and got a Blåhaj and a Småhaj.
It was nice.</p>
<img src="https://acorneroftheweb.com/images/posts/blahaj.jpg" alt="Picture of one big Blåhaj and a small Blåhaj sleeping in a bed" title="/images/posts/blahaj.jpg" width="400px"/>
- "I am bad at reading"
+ I am bad at reading
https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
Sat, 04 Mar 2023 17:43:38 +0100https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
diff --git a/public/post/2023/03/04/i-am-bad-at-reading/index.html b/public/post/2023/03/04/i-am-bad-at-reading/index.html
index ae08bea..0327a67 100644
--- a/public/post/2023/03/04/i-am-bad-at-reading/index.html
+++ b/public/post/2023/03/04/i-am-bad-at-reading/index.html
@@ -10,7 +10,7 @@
- "I am bad at reading" | acorneroftheweb
+ I am bad at reading | acorneroftheweb
@@ -52,7 +52,7 @@
diff --git a/public/post/index.xml b/public/post/index.xml
index e5f1bc5..5fa5352 100644
--- a/public/post/index.xml
+++ b/public/post/index.xml
@@ -9,56 +9,56 @@
Sat, 12 Jul 2025 19:56:56 +0200
- "NixOS, or why I would love a new introduction"
+ NixOS, or why I would love a new introduction
https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
Sat, 12 Jul 2025 19:56:56 +0200https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
<p>
I have been using NixOS for the last 2 years now.
I got introduced to it by friends, who had changed their entire workflow to accommodate it.
I was a bit skeptical at the beginning, tried installing the package manager to my arch install at the time, but didn't fully understand how I was supposed to use it in conjunction with how I was my computer at the time.
However, in the summer of 2023, I decided to take the plunge, and go the full way, with a new install.
Having run this type of setup for two years now, I have to admit it.
NixOS makes certain aspects of using my computer easier.</p>
<p>
As of recent, I have had to change the laptop that I was using.
With Nix as the base, I was able to make it usable, in way faster time than I think I would have been able with an Arch installation.
There are some aspects that make it harder though, since that laptop needed to make sure it worked as intended, such as disabling TLP and patching the kernel.
It also allowed me to resume my work on my current master thesis, since I could just pull the git repo and use nix develop to get all the dependencies for that work in specifics.</p>
<div id="outline-container-headline-1" class="outline-2">
<h2 id="headline-1">
Configuration
</h2>
<div id="outline-text-headline-1" class="outline-text-2">
<p>A friend of mine recently decided to try and do the switch themselves.
He has been an avid Arch fan boy for the last 2 years, since he got mad at Fedora for bricking his install (I genuinely do not understand how that happened).
He has been a bit particular however, refusing to configure software to ensure that he is able to use them anywhere, and to not have to learn esoteric languages for just one program.
I find this very sensible, while I approach it completely differently.
I want software customized to me, for me to act as best as I can within it.</p>
<p>
Anyway, this has lead to some confusion about Nix, and why things are as they are.
For example, how is Git, as defined in Home-Manager, able to configure it as it does?
And that is an implementation detail, but it is quite important for a user of Nix.
Why does Nix gatekeep the most foundational aspect of using Nix according to most users behind an Experimental-feature wall?
Now, I don't have the answers for these, since I am not yet a contributor to Nix, or well versed in the ecosystem, if I am being honest.</p>
</div>
</div>
<div id="outline-container-headline-2" class="outline-2">
<h2 id="headline-2">
A better introduction
</h2>
<div id="outline-text-headline-2" class="outline-text-2">
<p>A comment was made about the <a href="https://nixos.org/manual/nixos/stable/">installation guide</a>, about how it is not adequate, and I wouldn't know, I didn't read it when I got NixOS.
Like most of Nix documentation, it is a bit overwhelming and hard to navigate.
I like <a href="https://wiki.archlinux.org/title/Installation_guide">Arch's install guide</a>, since it is easier to search, and it segments the parts into different pages.
So, if I were to change anything, I would split this up, making sure that they are condensed into small, concrete parts.
An approach of this that I like is <a href="https://github.com/rust-lang/mdBook">mdbook</a>. One could therefore keep the more general structure of the guide, but each subsection is it's own page.</p>
<p>
Another aspect that would change is that an introduction should try to convey one way.
NixOS tries to introduce flakes in the <a href="https://nixos.org/manual/nixos/stable/#sec-installation-manual-installing">Installing section</a>, but never explaining what it is, or linking further.
Either you introduce a concept, link to more info, or you do not mention it.</p>
<p>
There are also several ways of managing the system that are not a good way of handling NixOS specifically.
Why is the <a href="https://nixos.org/manual/nixos/stable/#sec-ad-hoc-packages">Ad-hoc</a> way of using Nix even introduced, when it goes against the ideals of having a reproducible system?
Why introduce manual user management?
Further, it talks about a lot of different programs that a user may want to install.
This does however not teach the user to actually figure out where to find options.
Why isn't <a href="https://search.nixos.org">search.nixos.org</a> introduced?</p>
<p>
An optimal guide would introduce how to create a system, using the most commonly accepted methods, such as flakes.
You can introduce flakes as adding the ability to create a lock file like <code class="verbatim">package-lock.json</code> from npm.
This would then go into creating a functional system, and then a show case of how you can modify it and common fixes for NVIDIA, or similar.
I am a bit tempted to try and make this, but I also wanna do some own development on packages.</p>
</div>
</div>
- "Doctor Who and Steven Moffats fascinations"
+ Doctor Who and Steven Moffats fascinations
https://acorneroftheweb.com/post/2023/12/22/doctor-who-and-steven-moffats-fascinations/
Fri, 22 Dec 2023 19:08:09 +0100https://acorneroftheweb.com/post/2023/12/22/doctor-who-and-steven-moffats-fascinations/
<p>
Recently I have started re-watching new who.
It has been a while since I watched any of the episodes (Except for Blink which I every now and then watch as a standalone).
The latest episodes chronologically I have watched were during Capaldi's era.
I got a bit excited about the new doctor, and the fact that Davis is returning to the show (Also seeing something about a trans character helped).
Just the other day, I finished the conclusion to Tennant's run.</p>
<p>
It has been a fun re-watch so far.
Some of the specials for Tennant were ones that I had missed watching it years ago.
The effects can sometimes take you a bit out of it but then there are episodes such as Blink that really captures what the series is about for me.</p>
<div id="outline-container-headline-1" class="outline-2">
<h2 id="headline-1">
Vision
</h2>
<div id="outline-text-headline-1" class="outline-text-2">
<p>But coming in, having watched the three first episodes of Smith's run is that Moffat is fascinated with what cannot be seen.
The first episode of the eleventh doctor is about a convict that cannot be directly seen in most cases.
And while the Silence hasn't been introduced yet in my re-watch, they cannot be remembered after being seen.
Looking back, the Vashta Nerada is a race that by itself cannot be witnessed, but only by the lack of light.
The weeping angels is the inverse of this, they can be observed but at that point, they aren't existing in the same way.</p>
<div id="outline-container-headline-2" class="outline-3">
<h3 id="headline-2">
The focus
</h3>
<div id="outline-text-headline-2" class="outline-text-3">
<p>One of Doctor Who's focuses has always been the monsters.
Moffat focuses on these monsters via the lens of vision
But the viewing experience of Doctor Who feels a bit off due to the way these monsters work in a meta way.
You have to have some kind of resistance in the episodes and this comes from the enemies which needs to provide something each time.
You therefore have to either create new monsters, or reuse the ones that are already a part of the canon.
If you create a new monster, they will need to have difference that brings something unique to it.
If you reuse the older ones, they will feel overused or not new enough.</p>
</div>
</div>
<div id="outline-container-headline-3" class="outline-3">
<h3 id="headline-3">
Time lines that don't happen
</h3>
<div id="outline-text-headline-3" class="outline-text-3">
<p>I am continuing to write this a few days later when I am now almost done with the first season of the eleventh.
The thing that I am thinking of is that Moffat also likes to introduce plots where something doesn't end up existing or is locked away.
This vision, of something that doesn't exist, is a mainstay in his writing.
He seems to like making his stories convoluted, not necessarily from a viewer perspective, but from a timeline one.
Comparing something such as the episode Vincent and the Doctor to The Doctor's daughter it is clear to see the difference.</p>
<div id="outline-container-headline-4" class="outline-4">
<h4 id="headline-4">
The Doctor's daughter
</h4>
<div id="outline-text-headline-4" class="outline-text-4">
<p>This episode is about a future planet where humans, along with another species are trying to make it habitable but leadership broke down and initiated a war.
This is however not clear from the beginning so you go through the episode, getting more hints about what has been going on such as characters referring to generation instead of years.</p>
</div>
</div>
<div id="outline-container-headline-5" class="outline-4">
<h4 id="headline-5">
Vincent and the Doctor
</h4>
<div id="outline-text-headline-5" class="outline-text-4">
<p>This focuses on the Van Gogh and has a monster which cannot be seen by people, yet Van Gogh can for some reason.
There are no hints, but on the surface it feels clever based on what the public conscience of Van Gogh is.
A note here is that Moffat is not the main writer of this episode but still the producer of the episode.</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div id="outline-container-headline-6" class="outline-2">
<h2 id="headline-6">
Conclusion?
</h2>
<div id="outline-text-headline-6" class="outline-text-2">
<p>What does this just rambling conclude to?
To be quite honest, I don't fully know.
Steven Moffat seems to write stories that on the surface are clever or hard to understand, but are in reality based on a few core concepts.
Yup, I think that is it.
I understand the intention, that the story should be fleshed out, but without actually giving it depth it feels off.
A focus on the characters would be more interesting.
Comparing something like The Beast Below to The Empty Child, you can see how Christopher Eccleston's Doctor shows his feelings in the acting, while Matt Smith's Doctor is only said to be lonely and kind by his companion.</p>
<div id="outline-container-headline-7" class="outline-5">
<h5 id="headline-7">
Unrelated side ♫
</h5>
<div id="outline-text-headline-7" class="outline-text-5">
<p>I have gotten to the flesh episode and there is a oart if it that could be interpreted as relating to gender identity.
At one point, one of the "flesh" named Jennifer, gets surprised that Rory used her name when talking about her.
Then she goes into full appreciation mode and is so happy that Rory referred to her correctly.
It is kinda cute.</p>
</div>
</div>
</div>
</div>
- "Me on switching to lightmode"
+ Me on switching to lightmode
https://acorneroftheweb.com/post/2023/10/24/me-on-switching-to-lightmode/
Tue, 24 Oct 2023 15:18:55 +0200https://acorneroftheweb.com/post/2023/10/24/me-on-switching-to-lightmode/<p>
Hey,
I did a stoop and switch to lightmode a few days ago.
SO far, it feels comfy in someways.
I chose <a href="https://github.com/catppuccin/catppuccin">catppuccin latte</a> as the theme.
But what I don't fully get is how application such as discord are so very bad in lightmode.
Like, I am using a theme, <a href="https://github.com/catppuccin/discord">catppuccin discord</a>, to ensure that it looks like the rest of my laptop but it looks very off when it comes to notifications.
Seeing that a discord has a new message, is almost hidden.
This is also true for default theme, so it left me wondering if people think about light themes?
I sure haven't, since I primarily have used darkmode everywhere I can for the last years.
Spotify has not implemented this addition for ~10 years now, as seen in <a href="https://community.spotify.com/t5/Live-Ideas/All-Platforms-Light-Mode-option/idi-p/730341">this request</a>.
It has 6k votes and is one of the ones with the most votes on the entire website.</p>
<p>
Anyway, I think the main thing that has really allowed me to do the switch is having a bluelight filter.
I have been using one on my desktop for ages, barely thinking about it.
My laptop has, however not had one due to mainly using it at day time and indoors.
So now, I can go out and use it and not be surprised when having sunlight at the screen while using it.</p>
<p>
All this was done to procrastinate instead of studying for my exams in 2 respective 4 days, lel ;P.</p>
- "My thoughts on Tears of the Kingdom"
+ My thoughts on Tears of the Kingdom
https://acorneroftheweb.com/post/2023/09/01/my-thoughts-on-tears-of-the-kingdom/
Fri, 01 Sep 2023 16:39:47 +0200https://acorneroftheweb.com/post/2023/09/01/my-thoughts-on-tears-of-the-kingdom/
<p>
Hello again, been a while hasn't it?
You know, existing can sometimes be just enough.
During the summer, I started a playthrough of the new Zelda game and it leaves me with opinions.
I thought I would write about it to explain my opinions on the game and fully understand what I even think.
So let's get into it, shall we?</p>
<div id="outline-container-headline-1" class="outline-2">
<h2 id="headline-1">
Me and other Zelda games
</h2>
<div id="outline-text-headline-1" class="outline-text-2">
<p>When I was a kid, I was introduced to Zelda by my uncles, playing Wind Waker, Link's awakening and later Twilight Princess.
It got me hooked on the games, the exploring was a great and going through dungeons.
I would go on to play most of the main line Zeldas and they offer different experiences but all offered something that I enjoyed.
The scope of Ocarina of time, the creepy nature of Majora's Mask, the plot of Skyward sword, it was all so much fun.</p>
<div id="outline-container-headline-2" class="outline-3">
<h3 id="headline-2">
Then Breath of the Wild came out
</h3>
<div id="outline-text-headline-2" class="outline-text-3">
<p>I experienced it later than most people, other than the one time I got to try to speedrun it at a friends house.
The scale of it, and the fact that it had so many points of interest available to one just walking through the world.
I enjoyed it a lot.</p>
<div id="outline-container-headline-3" class="outline-4">
<h4 id="headline-3">
The tools available
</h4>
<div id="outline-text-headline-3" class="outline-text-4">
<p>There were complaints about the weapons breaking but I felt, with the addition of the bombs and other tools, was a puzzle to solve.
You could always traverse the world without using one of the powers.
Sure, they could make it easier, as seen in speedrunning with bomb jumps or stasis hits.
When approached with a mountain range one could climb it, sometimes with more difficulty than others.
Take the waterfalls of the Zora domain,
one could use the ice blocks on the side of the waterfalls to climb,
but you could also use the Zora armour or take a different route by climbing.</p>
</div>
</div>
<div id="outline-container-headline-4" class="outline-4">
<h4 id="headline-4">
The dungeons and repetition
</h4>
<div id="outline-text-headline-4" class="outline-text-4">
<p>The dungeons in the game were hype approaching them.
They were big, causing issues for the inhabitants of the world.
But when actually doing the dungeon, it was a an exploration to get to some switches to then defeat an unrelated boss that felt that it didn't have a build up.
It felt like a let down.
When actually facing Ganon though, it did hold up since they had set him up with a castle to either sneak or battle your way through.</p>
</div>
</div>
<div id="outline-container-headline-5" class="outline-4">
<h4 id="headline-5">
The story and it's presentation
</h4>
<div id="outline-text-headline-5" class="outline-text-4">
<p>The base contents of the story in BotW is well presented and you immediately understand what happens.
Zelda, Link and the other heroes were overpowered, so Link was sent to regenerate while Zelda held up the fortress.
You wake up in a different world, where it seems that Ganon more or less has won, and you have to return to save Hyrule.
But to get more information, you have to find points that you can see in pictures.
These pictures have the issue of being in specific locations that are easy to miss for an adventurer.</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div id="outline-container-headline-6" class="outline-2">
<h2 id="headline-6">
Here comes Tears of the Kingdom
</h2>
<div id="outline-text-headline-6" class="outline-text-2">
<p>So I got to borrow my friends old switch to play Tears of the Kingdom.
I bought the game myself, and a new pro controller to get to play it.
I started it and had mixed feelings quickly.
Hearing Fi from the sword did have me in tears when it broke though.</p>
<div id="outline-container-headline-7" class="outline-3">
<h3 id="headline-7">
The toolbox
</h3>
<div id="outline-text-headline-7" class="outline-text-3">
<p>What made feel bad was how things, like the powers were introduced and how some of them seemed necessary for progressing on the platform.
Coming from Breath of the Wild, this felt very strange.
You had to build boats with a ultrahand,
that when using pro controls (as I did since I dislike the clutter that it shows on the screen),
doesn't tell you how to deconstruct things if you mess up.
Ascend is built in the same way,
but instead of you constructing the solution (which there might be different ways, but all include ultrahand),
the world is designed to use ascend.</p>
<p>
The teleport system also affects how you traverse the world, since the world is almost 2/3 times the size.
There are specific points of interest that allow you to travel from the overworld to the sky or the underdark,
which means that you have to be able to get to them in an easier way.
The teleport makes this so much easier.
But this makes the simple walking around and finding something interesting feel like a waste.</p>
<p>
Fuse, fuse, fuse.
This ability makes me dislike the combat so much.
Instead of finding interesting weapons out in the world,
you have to fight enemies to then convert your weapons into something new.
You can't ensure that the weapons will work as it was intended,
since you will want to deal the most damage.
Then a sword can become more like an axe due to the nail you fused.
And the normal weapons,
that are simple to understand,
are almost unusable due to breakage being ramped up.
I ended up just using the bow,
since that will work as one would expect no matter what,
and adding bombs to specific arrows rather than gathering bomb arrows is a change that I approve of.</p>
</div>
</div>
<div id="outline-container-headline-8" class="outline-3">
<h3 id="headline-8">
The dungeons
</h3>
<div id="outline-text-headline-8" class="outline-text-3">
<p>The dungeons have a similar problem with the switches.
You arrive at a dungeon, and need to hit a button that depends on a switch of some form.
But the boss is actually setup.
It is them that is shown to affect the areas.
Queen Gibdo is making the storm, Colgera is making the snow storm, and Mucktorok is slinging out the sludge (I have yet to get to death mountain).
So the reward does feel related to what you are working for when helping these areas out.</p>
<p>
I am doing TotK a bit of a disservice here though, with how the switches are made.
They are more interesting,
since they aren't all based on moving an area with the use of the map,
but they are in large part the same concept.</p>
</div>
</div>
<div id="outline-container-headline-9" class="outline-3">
<h3 id="headline-9">
The story
</h3>
<div id="outline-text-headline-9" class="outline-text-3">
<p>In TotK, the story starts in a much clearer way, and introduces this old civilization.
Zelda has been transported through time.
It feels way more in depth compared to BotW.
It does however conflict a bit with other games in my mind,
in particular with Skyward Sword,
but that is something that doesn't really matter when it comes Zelda.
The way to get more information is by talking to the different factions, and finding the tears.
The tears are the same idea of the pictures from BotW,
but implemented way better,
since you can see theme way easier.
The issue that was raised to me by a friend,
was that the world doesn't react to you gaining more information about what has happened if you don't do it in the correct order.
If you finish the tears before dungeons,
it gets a bit messed up.
Also, if you decide to go to another region than Rito in the beginning, you won't get the foundations of the tears explained either.
So TotK fails a bit in their ability to explain the story due to them not wanting to limit how you navigate the world.</p>
</div>
</div>
</div>
</div>
<div id="outline-container-headline-10" class="outline-2">
<h2 id="headline-10">
What does this mean?
</h2>
<div id="outline-text-headline-10" class="outline-text-2">
<p>I think that some of the ideas that Tears of the Kingdom introduces creates an interesting game,
but it bases a lot of what was created in Breath of the Wild and suffers therefore.
A game that either focuses a lot on the story or the exploration is what I think I want from a game.
And I am not saying you can't have both, but it will need to make sure that either aspect doesn't infringe on the other.</p>
</div>
</div>
- "Legal name changed"
+ Legal name changed
https://acorneroftheweb.com/post/2023/04/18/legal-name-changed/
Tue, 18 Apr 2023 19:49:41 +0200https://acorneroftheweb.com/post/2023/04/18/legal-name-changed/<p>
I GOT MY LEGAL NAME CHANGED!!!
HYPE!!!!</p>
<p>
It is now Nor Pingu Führ, and it feels good.
The Pingu is the nickname I have used for multiple years now, and it is deeply related to me.
So it feels great to have as a middle name.</p>
- "Writing"
+ Writing
https://acorneroftheweb.com/post/2023/04/08/writing/
Sat, 08 Apr 2023 14:27:28 +0200https://acorneroftheweb.com/post/2023/04/08/writing/<p>
Writing can be hard sometimes.
So just now, I am meant to be working on writing an essay and a report.
The essay is more in the social sort of way, due to it being meant for analysis in a course on ethics and the report is for my bachelor thesis.
Both of them are quite different from how I like to write about thing.
When I start writing about things, it is more in the form of realizing my thoughts or progressing through a topic where I have some information, while gathering more.</p>
<p>
The essay is forcing me to take a stance and build up arguments from there so it is in the opposite order from what I am used to.
That is quite interesting to try and change my natural way of writing and what it leads to.
So far it feels way more one sided, due to me kinda already figured out my stance.</p>
<p>
The technical report means that I cant go on tangents which I like to do, when talking and writing.
Something that is related, that I want to explore, is something that I will write about.
There might be something that ends up being relevant or explain the context from where I am thinking.</p>
<p>
With this in mind, I think it makes sense that I have ended with a bit of writers block.
I could spend time, figuring out what I think before writing, but that seems inefficient.</p>
- "I got a Blåhaj"
+ I got a Blåhaj
https://acorneroftheweb.com/post/2023/03/25/i-got-a-bl%C3%A5haj/
Sat, 25 Mar 2023 18:21:13 +0100https://acorneroftheweb.com/post/2023/03/25/i-got-a-bl%C3%A5haj/<p>
I went out today and got a Blåhaj and a Småhaj.
It was nice.</p>
<img src="https://acorneroftheweb.com/images/posts/blahaj.jpg" alt="Picture of one big Blåhaj and a small Blåhaj sleeping in a bed" title="/images/posts/blahaj.jpg" width="400px"/>
- "I am bad at reading"
+ I am bad at reading
https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
Sat, 04 Mar 2023 17:43:38 +0100https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
diff --git a/public/sitemap.xml b/public/sitemap.xml
index 5feeb4c..bc2d945 100644
--- a/public/sitemap.xml
+++ b/public/sitemap.xml
@@ -2,9 +2,6 @@
- https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
- 2025-07-12T19:56:56+02:00
- https://acorneroftheweb.com/categories/2025-07-12T19:56:56+02:00
@@ -19,6 +16,9 @@
https://acorneroftheweb.com/tags/nixos/2025-07-12T19:56:56+02:00
+
+ https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
+ 2025-07-12T19:56:56+02:00https://acorneroftheweb.com/tags/operating_system/2025-07-12T19:56:56+02:00
@@ -32,17 +32,14 @@
https://acorneroftheweb.com/post/2023/12/22/doctor-who-and-steven-moffats-fascinations/2023-12-22T19:08:09+01:00
- https://acorneroftheweb.com/post/2023/10/24/me-on-switching-to-lightmode/
+ https://acorneroftheweb.com/tags/light/2023-10-24T15:18:55+02:00
- https://acorneroftheweb.com/tags/light/
+ https://acorneroftheweb.com/post/2023/10/24/me-on-switching-to-lightmode/2023-10-24T15:18:55+02:00https://acorneroftheweb.com/categories/theme/2023-10-24T15:18:55+02:00
-
- https://acorneroftheweb.com/post/2023/09/01/my-thoughts-on-tears-of-the-kingdom/
- 2023-09-01T16:39:47+02:00https://acorneroftheweb.com/tags/botw/2023-09-01T16:39:47+02:00
@@ -52,6 +49,9 @@
https://acorneroftheweb.com/tags/games/2023-09-01T16:39:47+02:00
+
+ https://acorneroftheweb.com/post/2023/09/01/my-thoughts-on-tears-of-the-kingdom/
+ 2023-09-01T16:39:47+02:00https://acorneroftheweb.com/tags/nintendo/2023-09-01T16:39:47+02:00
@@ -77,17 +77,14 @@
https://acorneroftheweb.com/tags/trans/2023-04-18T19:49:41+02:00
- https://acorneroftheweb.com/post/2023/04/08/writing/
+ https://acorneroftheweb.com/categories/writing/2023-04-08T14:27:28+02:00
- https://acorneroftheweb.com/categories/writing/
+ https://acorneroftheweb.com/post/2023/04/08/writing/2023-04-08T14:27:28+02:00https://acorneroftheweb.com/tags/writing/2023-04-08T14:27:28+02:00
-
- https://acorneroftheweb.com/post/2023/03/25/i-got-a-bl%C3%A5haj/
- 2023-03-25T18:21:13+01:00https://acorneroftheweb.com/categories/bl%C3%A5haj/2023-03-25T18:21:13+01:00
@@ -95,11 +92,14 @@
https://acorneroftheweb.com/tags/bl%C3%A5haj/2023-03-25T18:21:13+01:00
- https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
- 2023-03-04T17:43:38+01:00
+ https://acorneroftheweb.com/post/2023/03/25/i-got-a-bl%C3%A5haj/
+ 2023-03-25T18:21:13+01:00https://acorneroftheweb.com/tags/documentation/2023-03-04T17:43:38+01:00
+
+ https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
+ 2023-03-04T17:43:38+01:00https://acorneroftheweb.com/categories/servers/2023-03-04T17:43:38+01:00
diff --git a/public/tags/blåhaj/index.html b/public/tags/blåhaj/index.html
index bf26a3b..0af6f7b 100644
--- a/public/tags/blåhaj/index.html
+++ b/public/tags/blåhaj/index.html
@@ -65,7 +65,7 @@
diff --git a/public/tags/computer/index.xml b/public/tags/computer/index.xml
index e7d7eba..8b356fe 100644
--- a/public/tags/computer/index.xml
+++ b/public/tags/computer/index.xml
@@ -9,14 +9,14 @@
Sat, 12 Jul 2025 19:56:56 +0200
- "NixOS, or why I would love a new introduction"
+ NixOS, or why I would love a new introduction
https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
Sat, 12 Jul 2025 19:56:56 +0200https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
<p>
I have been using NixOS for the last 2 years now.
I got introduced to it by friends, who had changed their entire workflow to accommodate it.
I was a bit skeptical at the beginning, tried installing the package manager to my arch install at the time, but didn't fully understand how I was supposed to use it in conjunction with how I was my computer at the time.
However, in the summer of 2023, I decided to take the plunge, and go the full way, with a new install.
Having run this type of setup for two years now, I have to admit it.
NixOS makes certain aspects of using my computer easier.</p>
<p>
As of recent, I have had to change the laptop that I was using.
With Nix as the base, I was able to make it usable, in way faster time than I think I would have been able with an Arch installation.
There are some aspects that make it harder though, since that laptop needed to make sure it worked as intended, such as disabling TLP and patching the kernel.
It also allowed me to resume my work on my current master thesis, since I could just pull the git repo and use nix develop to get all the dependencies for that work in specifics.</p>
<div id="outline-container-headline-1" class="outline-2">
<h2 id="headline-1">
Configuration
</h2>
<div id="outline-text-headline-1" class="outline-text-2">
<p>A friend of mine recently decided to try and do the switch themselves.
He has been an avid Arch fan boy for the last 2 years, since he got mad at Fedora for bricking his install (I genuinely do not understand how that happened).
He has been a bit particular however, refusing to configure software to ensure that he is able to use them anywhere, and to not have to learn esoteric languages for just one program.
I find this very sensible, while I approach it completely differently.
I want software customized to me, for me to act as best as I can within it.</p>
<p>
Anyway, this has lead to some confusion about Nix, and why things are as they are.
For example, how is Git, as defined in Home-Manager, able to configure it as it does?
And that is an implementation detail, but it is quite important for a user of Nix.
Why does Nix gatekeep the most foundational aspect of using Nix according to most users behind an Experimental-feature wall?
Now, I don't have the answers for these, since I am not yet a contributor to Nix, or well versed in the ecosystem, if I am being honest.</p>
</div>
</div>
<div id="outline-container-headline-2" class="outline-2">
<h2 id="headline-2">
A better introduction
</h2>
<div id="outline-text-headline-2" class="outline-text-2">
<p>A comment was made about the <a href="https://nixos.org/manual/nixos/stable/">installation guide</a>, about how it is not adequate, and I wouldn't know, I didn't read it when I got NixOS.
Like most of Nix documentation, it is a bit overwhelming and hard to navigate.
I like <a href="https://wiki.archlinux.org/title/Installation_guide">Arch's install guide</a>, since it is easier to search, and it segments the parts into different pages.
So, if I were to change anything, I would split this up, making sure that they are condensed into small, concrete parts.
An approach of this that I like is <a href="https://github.com/rust-lang/mdBook">mdbook</a>. One could therefore keep the more general structure of the guide, but each subsection is it's own page.</p>
<p>
Another aspect that would change is that an introduction should try to convey one way.
NixOS tries to introduce flakes in the <a href="https://nixos.org/manual/nixos/stable/#sec-installation-manual-installing">Installing section</a>, but never explaining what it is, or linking further.
Either you introduce a concept, link to more info, or you do not mention it.</p>
<p>
There are also several ways of managing the system that are not a good way of handling NixOS specifically.
Why is the <a href="https://nixos.org/manual/nixos/stable/#sec-ad-hoc-packages">Ad-hoc</a> way of using Nix even introduced, when it goes against the ideals of having a reproducible system?
Why introduce manual user management?
Further, it talks about a lot of different programs that a user may want to install.
This does however not teach the user to actually figure out where to find options.
Why isn't <a href="https://search.nixos.org">search.nixos.org</a> introduced?</p>
<p>
An optimal guide would introduce how to create a system, using the most commonly accepted methods, such as flakes.
You can introduce flakes as adding the ability to create a lock file like <code class="verbatim">package-lock.json</code> from npm.
This would then go into creating a functional system, and then a show case of how you can modify it and common fixes for NVIDIA, or similar.
I am a bit tempted to try and make this, but I also wanna do some own development on packages.</p>
</div>
</div>
- "Me on switching to lightmode"
+ Me on switching to lightmode
https://acorneroftheweb.com/post/2023/10/24/me-on-switching-to-lightmode/
Tue, 24 Oct 2023 15:18:55 +0200https://acorneroftheweb.com/post/2023/10/24/me-on-switching-to-lightmode/
diff --git a/public/tags/documentation/index.html b/public/tags/documentation/index.html
index bca3fb2..3ffb62e 100644
--- a/public/tags/documentation/index.html
+++ b/public/tags/documentation/index.html
@@ -65,7 +65,7 @@
diff --git a/public/tags/documentation/index.xml b/public/tags/documentation/index.xml
index 956bf0f..dc06aba 100644
--- a/public/tags/documentation/index.xml
+++ b/public/tags/documentation/index.xml
@@ -9,7 +9,7 @@
Sat, 04 Mar 2023 17:43:38 +0100
- "I am bad at reading"
+ I am bad at reading
https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
Sat, 04 Mar 2023 17:43:38 +0100https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
diff --git a/public/tags/games/index.html b/public/tags/games/index.html
index 0ba1cab..1dce771 100644
--- a/public/tags/games/index.html
+++ b/public/tags/games/index.html
@@ -65,7 +65,7 @@
diff --git a/public/tags/nixos/index.xml b/public/tags/nixos/index.xml
index bc00452..957ed58 100644
--- a/public/tags/nixos/index.xml
+++ b/public/tags/nixos/index.xml
@@ -9,7 +9,7 @@
Sat, 12 Jul 2025 19:56:56 +0200
- "NixOS, or why I would love a new introduction"
+ NixOS, or why I would love a new introduction
https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
Sat, 12 Jul 2025 19:56:56 +0200https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
diff --git a/public/tags/operating_system/index.html b/public/tags/operating_system/index.html
index c987497..c704a56 100644
--- a/public/tags/operating_system/index.html
+++ b/public/tags/operating_system/index.html
@@ -65,7 +65,7 @@
diff --git a/public/tags/operating_system/index.xml b/public/tags/operating_system/index.xml
index 6f85f28..eea14ce 100644
--- a/public/tags/operating_system/index.xml
+++ b/public/tags/operating_system/index.xml
@@ -9,7 +9,7 @@
Sat, 12 Jul 2025 19:56:56 +0200
- "NixOS, or why I would love a new introduction"
+ NixOS, or why I would love a new introduction
https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
Sat, 12 Jul 2025 19:56:56 +0200https://acorneroftheweb.com/post/2025/07/12/nixos-or-why-i-would-love-a-new-introduction/
diff --git a/public/tags/servers/index.html b/public/tags/servers/index.html
index babdac7..f161d2d 100644
--- a/public/tags/servers/index.html
+++ b/public/tags/servers/index.html
@@ -65,7 +65,7 @@
diff --git a/public/tags/servers/index.xml b/public/tags/servers/index.xml
index 21c162d..da1c33a 100644
--- a/public/tags/servers/index.xml
+++ b/public/tags/servers/index.xml
@@ -9,7 +9,7 @@
Sat, 04 Mar 2023 17:43:38 +0100
- "I am bad at reading"
+ I am bad at reading
https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
Sat, 04 Mar 2023 17:43:38 +0100https://acorneroftheweb.com/post/2023/03/04/i-am-bad-at-reading/
diff --git a/public/tags/switch/index.html b/public/tags/switch/index.html
index 1aa0158..82be35b 100644
--- a/public/tags/switch/index.html
+++ b/public/tags/switch/index.html
@@ -65,7 +65,7 @@
diff --git a/public/tags/zelda/index.xml b/public/tags/zelda/index.xml
index f137a7d..88e5b73 100644
--- a/public/tags/zelda/index.xml
+++ b/public/tags/zelda/index.xml
@@ -9,7 +9,7 @@
Fri, 01 Sep 2023 16:39:47 +0200
- "My thoughts on Tears of the Kingdom"
+ My thoughts on Tears of the Kingdom
https://acorneroftheweb.com/post/2023/09/01/my-thoughts-on-tears-of-the-kingdom/
Fri, 01 Sep 2023 16:39:47 +0200https://acorneroftheweb.com/post/2023/09/01/my-thoughts-on-tears-of-the-kingdom/